tag:blogger.com,1999:blog-1087974340841455654.post3549611065276532914..comments2024-03-14T12:11:58.390-06:00Comments on My Terrible Sorcery Is Without Equal In The West: [Guest Post] High Medieval weapons & armourHDAhttp://www.blogger.com/profile/13506175636615989219noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-1087974340841455654.post-39835241085026523972020-04-10T14:30:19.964-06:002020-04-10T14:30:19.964-06:00Good point guys. Updated!Good point guys. Updated!HDAhttps://www.blogger.com/profile/13506175636615989219noreply@blogger.comtag:blogger.com,1999:blog-1087974340841455654.post-82881333991514079802020-03-30T14:19:01.866-06:002020-03-30T14:19:01.866-06:00Hey Nick,
I cut the 5e long ranges roughly in hal...Hey Nick,<br /><br />I cut the 5e long ranges roughly in half for that exact reason. 5e offers a lot in usable simplicity, but not much in the way of granular simulation ism since it abolishes most d20 modifers. Matching the curve of his model with range penalties is hard when the penalty is (has disadvantage) or (does not have disadvantage).<br /><br />For that reason, I kept 5e's short ranges since they roughly tracked with Delta's model of where a skilled shooter can maintain high accuracy. 150 ft on a longbow is half a football field, which seems long without crosshairs, but feels right if our archer is the medieval fantasy version of Tom Brady (and if he's not, we just hope that nonproficiency penalties or low level bonuses make up the realism gap).<br /><br />When it came to determining the long range, instead of the 'max battlefield range' implied by 5e's long ranges, I simply doubled the short ranges to eyeball a non-ideal range that an archer could still 'try for it' with an arcing shot. If you are firing on masses of troops, you could double this long range again to arrive at 5e's 600 ft value (as you suggest), the equivalent to using the weapon like a mortar. Or, if you're using a system that has a schedule of range penalties and would like some gritty variety in the low end, chop it up thusly: 75/150/3004thhttps://www.blogger.com/profile/06617948549959253760noreply@blogger.comtag:blogger.com,1999:blog-1087974340841455654.post-75946383273421641742020-03-30T08:38:22.120-06:002020-03-30T08:38:22.120-06:00I love this series but wish you had used Delta’s r...I love this series but wish you had used Delta’s range calculations in the bow/archery ranges. So like 30’/maybe 150’ max. Then you could * note longer ranges for masses targets Nicklongshankshttps://www.blogger.com/profile/01182991546051899734noreply@blogger.comtag:blogger.com,1999:blog-1087974340841455654.post-15442577690315169642020-03-25T19:11:17.099-06:002020-03-25T19:11:17.099-06:00Hey BubbaDave, when I wrote the table above I thou...Hey BubbaDave, when I wrote the table above I thought it was weird how as a muscle propelled weapon, the sling would be keyed off Dexterity if given the ammunition quality. But actually you're right, the projectile is so light weight that almost anyone can spin a sling up to a speed that equates to its full power, and the David and Goliath myth serves as a touchstone for how its a weapon that a smart, quick user could use to fell a brute. Thanks!4thhttps://www.blogger.com/profile/06617948549959253760noreply@blogger.comtag:blogger.com,1999:blog-1087974340841455654.post-90594801924999634002020-03-25T17:17:22.863-06:002020-03-25T17:17:22.863-06:00The sling is listed with the Thrown property but I...The sling is listed with the Thrown property but I think it should be Ammunition.BubbaDavehttps://www.blogger.com/profile/00519187954489964023noreply@blogger.com